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Forbidden Evolution

Date

26 August 2023

Role

Game Developer

Genre

Action, RPG, Adventure

My first game, Forbidden Evolution, was developed in Unity as a hands-on project to dive into game development. From coding core mechanics to designing gameplay elements, I built the game from the ground up, honing foundational skills in Unity and gaining a deep understanding of the game development process. This project marked the start of my journey as a game developer, blending creativity with technical skills to bring interactive experiences to life.

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