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Forbidden Evolution
Date
26 August 2023
Role
Game Developer
Genre
Action, RPG, Adventure
My first game, Forbidden Evolution, was developed in Unity as a hands-on project to dive into game development. From coding core mechanics to designing gameplay elements, I built the game from the ground up, honing foundational skills in Unity and gaining a deep understanding of the game development process. This project marked the start of my journey as a game developer, blending creativity with technical skills to bring interactive experiences to life.








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